Class Session
extends BaseStructureclass BaseStructuredetritus-client/structures/BaseStructure
Discord Session Structure (Users Only)
Constructor
constructor(
client: ShardClientclass ShardClientdetritus-client/ShardClient,
data?: BaseStructureDatainterface BaseStructureDatadetritus-client/structures/BaseStructureData,
isClone?: boolean
)data?: BaseStructureDatainterface BaseStructureDatadetritus-client/structures/BaseStructureData,
isClone?: boolean
Properties
_keysMerge = BaseSetclass BaseSetdetritus-utils/BaseSet<string>[src]
_activities?: BaseCollectionclass BaseCollectiondetritus-utils/BaseCollection<string, PresenceActivityclass PresenceActivitydetritus-client/structures/PresenceActivity>[src]
clientInfo: SessionClientInfoclass SessionClientInfodetritus-client/structures/SessionClientInfo[src]
status: string = GatewayPresenceStatuses.OFFLINEenum GatewayPresenceStatusesdetritus-client-socket/GatewayPresenceStatuses[src]
Methods
get activity(): null | PresenceActivityclass PresenceActivitydetritus-client/structures/PresenceActivity[src]
get activities(): BaseCollectionclass BaseCollectiondetritus-utils/BaseCollection<string, PresenceActivityclass PresenceActivitydetritus-client/structures/PresenceActivity>[src]
get game(): null | PresenceActivityclass PresenceActivitydetritus-client/structures/PresenceActivity[src]